Jan 18

Right now online there are some easy programs to make rap beats that create studio quality tracks. Many people use them for rap, hip-hop, drum backing tracks or just music in general. This article will hopefully awaken you to the underground movement with certain programs that is creating huge hype and killer beats.

What makes the best so easy to use?

The better rap beat programs online open up to reveal a very unique but easy to navigate interface. Imagine this as your on screen mixing desk or recording studio. You will see a visible timeline where you literally drag and drop your desired sound. With the best programs this does not have to be just part of a drum kit. It could also be another instrument like a piano or some scratched decks.

Tip: To being you could use an existing track from one of your favourite artists to create your own beat. Like a cover or spin off of the original. Listen to the original and break it down. Where does the snare fall in each bar, use it. Where does he use a cymbal crash, copy it! This will get you used to understanding how and where to add your desired sounds.

If you have a clear idea of how you want your rap beat to sound it is as simple as just laying it out on the time line that appears on the interface. Some people like to ‘play’ in the beat in real time. Literally clicking the mouse to the desired rhythm as you play to a click track. This is like playing the instrument in a studio through your mouse!

Easy to export?

Yes, most programs allow you to burn your work onto a CD straight from your computer. Some let you do this in MP3 format. Imagine loading this onto your i-pod or straight onto i-Tunes? The possibilities are endless and very interesting.

Getting the hang of programs to make rap beats is not a problem and it wont be long before you are making professional, studio quality beats to rap with. They will be totally unique to you and you could have your first down today. 

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Jan 18


Snurl.com – For all your music making beats

Jan 17

The shift has been made, my fellow beat makers. There are many rap beat making programs on the market now that will let you produce your own beats directly from your computer. You don’t have to rely on pricey musical equipment to make your own beats anymore. 

 

These rap beat making programs are virtual replicas of old school drum machines, and many will allow you to do more than you ever could with just a drum machine. These new programs have sound banks, timelines, arpeggiation, mixing capabilities and many more useful features. If you are new to making beats you may find that it is easier to begin using this music software than actually buying and learn to program beats on physical music equipment. 

 

Here are a few basic pointers to get you started no matter what software you use to make your own beats. 

 

1. The Controls

 

The main controls will be just like you use on a stereo – record, play fast forward, rewind, pause, and stop. These may even be synched up to your keyboard so you don’t have to only use a mouse as your input source. Pretty self explanatory. 

 

2. The Timeline

 

Just like a song on an mp3 player, the beat you create will flow from left to right as it progresses. The program will have a timeline that the track follows. It will be marked with timekeeping lines that will be reference points for you to use. You will literally plug your beats or notes in to slots on this timeline where you want them to be played.

 

3. The Tracks

 

This where each sound gets its space in the timeline. The tracks will be listed on the left hand side, from top to bottom. Each track will most likely play one sound. For instance, the snare and hi hats will each have their own tracks and will have different beats located in different parts of the timeline. 

 

4. The Sound Bank

 

The sound bank is where you choose from a library of instruments or drum sounds and assign each one you want to use to its own track. A good beat making program will have hundreds (if not thousands) of sounds for you to choose from. Different snares, basses, hi hats, claps, effects and instruments should be available to you to use in your track. 

 

5. The Tempo

 

This is how fast or slow the beat of the song will be. There will be a way for you to control how fast the song is going. You may want an uptempo groove or a lazy slow beat, so you will be able to either manually type in  a number or use up and down arrows to change the tempo. 

 

The tempo function will be synched up with the timeline, and will most likely also let you decide what time signature your beat will be played in. If this doesn’t make sense to you yet you can experiment with the time signature later until you understand the different “swings” that certain time signatures have. 

 

6. Mixing

 

There will sliders or knobs just like on mixing boards that let you control the volume, how loud each part should be. If the bass drum sound is not loud enough you can use these controls to pump it up a little more. 

 

There will also knobs that “pan” from left to right, which let you adjust which speaker certain sounds are heard more in. If you only want to organ sound to be heard in the left speaker you will turn the “pan” knob all the way to the left. 

 

7. Effects

 

Most good beat making programs will allows you to assign effects to different tracks to add a little something interesting and different. Delay will add some repeating echo, while reverb will make the instrument sound as if it was recorded in a hallway or concert hall. Distortion can be used to “dirty” up he sound, and chorus will double the sound. There is no clear cut rule to using effects, and they can make really add character and style to the expression of your tracks. 

 

 

 

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Jan 17

Yo, I jus’ wanna know what are the best programs for beat making. RnB and Rap/Hip-hop programs.
Do you think it’s better to make them beats yourself or to go to a studio? My idea is to learn the programs than make a beat of what I feel for some song and than just go to a studio and let them mix my vocals with the beat. Tell me what you think about it. Church.

Jan 17

There are many beat programs out there. Some have been recognised for numerous years and used in professional recordings. Others are recent and permit you to study and produce your own rhythms online without having to install anything.

Before you look at any beat programs firstly think about how you learn most effectively and how you can achieve your goal as easily and fast as possible.

What kind of learner are you? Do you develop well from studying books and manuals? Are you more visual and pick things up from watching videos? Do you learn best from merely getting in there and doing it?

How much time, exertion and money can you put into becoming a good beat maker?

Your selections are fairly large and vary from complicated high end music production software packages to free open source programs, there are also web browser based beat programs at varying prices.

Free vs. Paid

Everyone wants something for nothing and free is always nice – but like anything that’s free there’s always a catch. With music production computer software the free ones come in two flavors – time limited demo versions of paid products or open source and shareware.

If you are a skilled computer user and resourceful when it comes to finding information the open source shareware path might just be for you. You’ll need to be capable of setting up and teaching yourself the software – and if it goes wrong there’s no support. Also – and this is the worst downfall with free beat programs – you don’t get any samples to use.

The benefits of paid products are that the better ones will include good (video) training, royalty-free samples you can use to produce tracks that you can sell commercially, good support and if you’re lucky a money back guarantee.

At the end of the day your journey from beginner to experienced beat maker can be long or compact.

So how much is good value?

Now depending on what level of dedication you’re willing to put in you can spend a lot or a little at the offset of your journey. High end software programs cost hundreds of dollars whereas some beginner packages cost less than 30 bucks.

What’s appropriate for your budget and time depends on your personal situation. A beginner computer software will get you up and running quick but may lack some of the more subtle and complex characteristics of professional standard beat programs. High end software programs take longer to learn, are fiddly to install but you’re setting a solid cornerstone.

Only you can determine what will best accommodate your particular requirements. Remember your aim of learning how to make beats rapidly and easily and keep that in mind when comparing beat programs. Ask yourself questions like “do I need these extra features?” and “am I just paying more for the brand here?” Keep your focus on your goal and you’ll be hearing your own tracks on the radio and in the clubs in no time.

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Jan 16

When you’re looking into purchasing beat maker software it is important to ensure you’re getting your money’s worth. Whilst there are plenty of incredibly good programs available online, there are also plenty of programs that are just about as good as dropping a $100 bill out the window of a moving car. There one minute, next.

So what should you be aware of and how you ensure that your beat maker program is worthwhile?

Firstly I would do a little research. This may mean browsing a few music forums or websites and seeing what other people have used successfully. Many people often give lengthy reviews and comments about programs they like or dislike, so this is definitely worth taking some time to investigate.

You should see the good programs come up time and time again with quality, positive reviews.

If this is for home use, I would be well aware that you should not be paying too much. Anything around $100 or above can be very complex and may need lots of other software or hardware to support it. The last thing you want is something that is too complex for you to understand or too big for your computer to run. Stick to something a little cheaper and your results will still be just as professional.

Also be very aware of beat programs that do not have an edit feature. If you spend hours creating a rapid beat for example only to find a mistake in bar seven, you want to be able to go back and correct this mistake or edit it out completely. If the software program you are looking at does not have this, and avoid it like the plague!

Finally with your beat maker software, always look for a money back guarantee. Hopefully you will never need to use it, but just in case, it will give you peace of mind.

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Jan 16

As a beat maker there are other tools you should consider to take you into that next level once you’ve chosen your sequencer (or Digital Audio Workstation). First, before I get any further, I would like to remind you that you’ll always hear others claim that a certain tool is better than the other. Like I mentioned earlier, it’s kind of like the Mac vs. PC discussion: it’s never ending! The same holds true for beats, whether it’s MPC vs. MV3000, Reason vs. FL Studio, or Cubase vs. Logic. There is no better; only best for you. Try not to get caught up into all of that, because in the end it all comes down to your ability as an artist to use your creativity to create something, while effectively utilizing the tools you have at your disposal. A good producer should be able to become a master of his or her own tools. A good way determine whether you’ll need to expand your production arsenal is by looking at what you already have and the style of music you intend on creating then figuring out what’s limiting you. This is the best way of gauging whether you should buy new gear because software and hardware is not cheap and investing in either or both of these things can mean a couple hundred or thousand of dollars spent. This free guide is about making beats on a tight-pocketed budget, so I’ll detail what I did and strictly outline some costs incurred as a result. When I did this evaluation myself early on, I realized that the most limiting factor was the variety of sounds I had which clued me into what I needed at the time, which was more sounds to work with.

Sounds:

In addition to containing nearly all the tools you’ll need to begin making beats, FL Studio also comes with some stock sounds to get your production game started. Bundled with FL Studio is some drum kits, bass tones, and several other sounds such as strings, synths, percussion, etc. While these sounds may help get you started, sooner you’ll find that they get used and re-used fast and you’ll need to load up on some newer sounds to stay creative.

Sampled Sounds:

Obtaining newer sounds can be done in several ways. A common technique is by sampling old records and has been popularized by producers such as Kanye West, Pete Rock, and the RZA. There are several techniques used when sampling music. While some people loop grooves and breaks, others choose to segment or “chop” components of the original loop to create something completely different than the original. A master of this technique is DJ Premier. By studying the sound of DJ Premier you’ll see that he barely just loops his samples and rather chops them up to the point where the original is barely recognizable. Key to sampling is having a good ear for what to sample. This is why record hunting or “crate digging” is a complex art on its own. Record collectors also known as crate diggers are constantly in search of records for a sound or a combination of unique sounds to create their beats. Whether it’s a horn stab, an ethnic instrument’s sound, or a drum break, as a hip hop producer, you should develop a keen sense of collecting, using, and transforming sounds. FL Studio has various tools to do exactly this. You can record sounds into FL Studio with either your own sound editor, or using the mixer in FL Studio. If you are a producer who plans on doing a lot of sampling, you may want to consider purchasing a turntable and mixer. And don’t forget to save some cash for the records you’ll be sampling from!

Sound Modules:

Sound modules are electronic instruments that contain a bank of sounds that rely on an external interface (such as a keyboard controller or a sequencer) to trigger its internal sounds. Usually this is accomplished through MIDI, a protocol typically used in electronic music. A whole book can be written about MIDI, its features, and advantages but since this guide is supposed to get you started rather than confuse you already, I’ll keep it brief. In a nutshell, MIDI stands for Musical Instrument Digital Interface and is an industry standard communication protocol in electronic music. It is used for communication between interconnected electronic music devices through MIDI messages (no audio is transfered), sent from the sending device to the receiver. So in relation to sound modules, MIDI messages are sent from either the sequencer or a keyboard controller to trigger the sounds on the module. In essence, these MIDI messages can be sent in the form of musical notes, and typically dictate how they will be played by the sound module. An example of the properties MIDI messages can send are things like velocity, volume, timings, etc. Sound modules, in rack form, are a good option because they are usually cheaper than buying the keyboard version which essentially contains the same sounds such as drum kits, bass, and other instruments. For example, The Yamaha Motif ES sound module is several hundreds of dollars cheaper than it’s keyboard counterpart, but lacks some features the keyboard version may offer, notably the keys, sliders and knobs, and smaller display. While sound modules can range from a few hundred dollars to several thousand, there is yet another solution for us trying to stick to a tight budget, and that’s where the world of VSTs come in handy. Now if you’re thinking, “Damn, another term I’ve got to remember” but you’ll be glad to know this one. VST stands for Virtual Studio Technology and is basically software replacements for real hardware instruments. Many instrument companies who have traditionally made hardware instruments are now putting them out in software form as VST plug-ins. These VST plug-ins can then be loaded as a channel into FL Studio and played as if it were a hardware device connected via MIDI cable. E-MU, who originally came out with the Proteus 2000 hardware sound module, no longer produce it and have now come out with the Proteus X which sells for about $150. The Proteus X features the same Composer sound bank as the original Proteus 2000 created in 1999. Additional sound banks can be purchased through E-MU’s website such as the Mo’Phatt and Planet Earth for only $50 which were both popular hardware sound modules.

Sound Libraries and Sample CDs:

Last, but certainly not least, another potential source for new sounds are from Sound Library CDs. Sound Libraries are usually a bunch of sampled sounds, such as drum kits, bass tones, percussion, stabs, or sound effects collected and compiled by the vendor, usually in .wav or .aif format. These vary widely in prices and can be anywhere from $10 to several hundred dollars, depending on the quality and how extensive the sound library is. While I haven’t purchased any sound libraries on CD before, I have heard people who rely a great deal on them and have no doubt that they come in handy. A very intriguing sample CD is one called “All the Breaks” which contains 300 drum breaks all in one CD for your sampling or chopping pleasure. With the wealth of all these news sounds at your disposal you may find you need a more efficient way of auditioning them and playing them. This is where having a MIDI controller may come in handy.

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Jan 16


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